Body Count Case Study

  • Body Count

This mobile application is a body count mobile application that will provide users with a unique concept of holding a count of their body count experiences from day to day along with a social aspect by introducing a newsfeed section. In order to use the application users need to subscribe to the platform.

First-of-its-kind fusion

Combines anonymous social networking with a personal intimacy log—a rare and novel concept in the mobile app market.

Private meets social

Users can share and engage with others' experiences without revealing their identity, making it safe, open, and judgment-free.

Personal health and awareness

The "My Experience" section allows users to track not only partners but also dates and possible health concerns in hindsight.

NEWSFEED SECTION

In the newsfeed section, users will be able to view various posts and polls just like any other social platform but

CREATE POSTS

Users will be able to create posts by uploading content that they need to upload but the posts will be posted as

REACT, COMMENT & SHARE

Users will be able to react, comment, and share any post they want but the reaction, comment, and sharing will

CREATE POLLS

Users will be able to create various polls by uploading content that they need to upload but the polls will be

Body Count - Project Delivery Timeline

The steps taken from the preliminary development considerations to the final release of the app.

1 Who’s It For

A brief overview of the target audience, their needs, and how the product is tailored to solve their specific problems or improve their daily experience.

2 Choosing How to Build

An outline of the strategic and technical decisions made during development—platform selection, architecture, tools, and methodologies that shaped the foundation of the app.

3 Designing the Look

A deep dive into the visual and user experience design—color schemes, branding, UI components, and how the design was crafted to be intuitive, engaging, and aligned with user behavior.

4 Making it Simple

Details on how complexity was reduced in both user flows and functionality—ensuring ease of use, smooth navigation, and minimal learning curve across all user types.

5 Testing & Feedback

Insights into the testing phase—how the app was tested with users, what feedback was collected, how bugs were resolved, and how usability improvements were made based on real user input.

6 Keeping Track

An explanation of the systems or features used to monitor app performance, user behavior, and data insights post-launch—helping stakeholders track success and usage trends.

7 Handing Over

Describes the delivery process—how documentation, admin tools, or training were provided to clients or stakeholders, ensuring a smooth transition and operational readiness.

8 Always Improving

A section dedicated to the app’s future roadmap—plans for updates, new features, continuous feedback loops, and the long-term vision for evolving the platform.

9 Helping It Stand Out

Showcases the app’s unique selling points and differentiators—what makes it memorable, competitive, and valuable in its industry or market.

  • 1

    Who’s It For
  • 2

    Choosing How to Build
  • 3

    Designing the Look
  • 4

    Making it Simple
  • 5

    Testing & Feedback
  • 6

    Keeping Track
  • 7

    Handing Over
  • 8

    Always Improving
  • 9

    Helping It Stand Out

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